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    Gender, wellbeing and internet gaming among adolescents in Kampala District.

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    Master's dissertation (765.6Kb)
    Date
    2024-12
    Author
    Tumwebaze, Shirley Sarah
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    Abstract
    The increasing prevalence of Internet Gaming Disorder (IGD) among adolescents underscores the necessity for a comprehensive investigation into its effects on well-being and how these effects may differ by gender. This study aimed to explore the association between gender, well-being, and IGD among adolescents. A quantitative research method was employed, utilizing a correlational study design to examine the relationships among these variables. Standardized instruments, including the Mental Health Continuum Short Form and the Internet Gaming Disorder Scale–Short Form (IGDS9-SF), were used to collect data from 100 randomly selected male and female participants. A bio-data form was also utilized to identify gender. Data analysis was conducted using SPSS version 21. The results indicated that only 8% of the population met the criteria for IGD symptoms. A significant relationship was found between gender and well-being (t(98) = 2.133, p < 0.05), while no significant relationship existed between gender and IGD (t(98) = 1.955, p > 0.05), nor between IGD and well-being (r(98) = -0.094, p > 0.05). Furthermore, no significant difference in well-being was observed between adolescents with IGD and those without (t(98) = -1.401, p > 0.05). Males exhibited higher well-being scores compared to females, which may be attributed to various factors such as cultural norms and the social aspects of gaming that foster connections and friendships, potentially enhancing overall well-being. Given that 54% of students engaged in internet gaming, it is imperative for government and relevant stakeholders to implement educational and intervention programs in schools aimed at addressing IGD and promoting adolescent well-being.
    URI
    http://hdl.handle.net/10570/14260
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